Axemasters Speciality Weapon Bonus
(Dwarven Axe, Battle Axe, Jeweled Battle Axe (JBA), SJBA,
Fire Ruby Axe, TJBA, UJBA, Giant War Axe)
Quest 1 ---
Quest 2Fatigue Use -2%
Quest 3Accuracy +2%
Quest 4Critical Hits +3%
Quest 5(Total) Fatigue Use -5%
Quest 6(Total) Accuracy +5%
Quest 7(Total) Critical Hits +6%
Quest 8---
Quest 9

Axemasters Guild
Quest 1: The first quest is to get an Axe, so... get one.
Quest 2: The second quest requires you to kill 200 Crabs, with an Axe of your own choice. That shouldn't be hard.. and this quest will lower your fatigue use on axes.
Quest 3: The third quest is about killing 400 mountain creatures, and it doesn't matter which. This will increase your accuracy for Axes.
Quest 4: The fourth quest requires you to get a Dwarven Axe. With it, you can go and fight anywhere you want. As long as you make those 600 critical hits. Afterwards, you'll have (extra) critical hits on Axes.
Quest 5: This quest is about using less fatigue again. you must get back on the beach again .. and kill 600 crabs this time. Afterwards, you'll consume less fatigue.
Quest 6: This quest is about accuracy again, and you must go to the Sky Castle, to kill 800 Holy Guards, with any Axe that pleases you.
Quest 7: Back to critical hits, this time alot more than last time. You need to make 1200 critical hits, anywhere you want, with the Dwarven Axe.
Quest 8: This is the quest where you have to get one of each Axe that's available in shilla. Check above for the ones you need to get.