Mana Weaponeers Speciality Weapon Bonus
(Obsidian Wand, Sword of Wailing, Emerald Orb, Shining Claw
Iron Baton, Ruby Mace, Blackened Staff, Ferrule of Reki Mia)
Quest 1 ---
Quest 2Accuracy +2%
Quest 3Critical Hits +3%
Quest 4(Total) Accuracy +5%
Quest 5Mana Usage Lowered
Quest 6(Total) Critical Hits +6%
Quest 7(Total) Accuracy +5%
Quest 8---
Quest 9???

Mana Weaponeers Guild
Quest 1: You can only see and join this speciality guild when you're in the Mana-users guild. On this first quest, they ask you to bring a mana weapon; check above the first table(Note: Any weapons you've been holding for a long time won't count no matter what.. update these weapons at the stack shop (2 West, North from Fountain).
Quest 2: Now your training begins. This quest requires you to kill 100 Old Witches, that can be found in the Cemetary, in the Up/Down sections. You can use any Mana Weapon to complete this quest. After you've done this, your accuracy will be increased (and for all other weapons it'll go down).
Quest 3: This quest concentrates on getting critical hits from Mana Weapons. You must get 100 critical hits against any ogres in the Ogre Cave. Surprisingly it's a bit easier than the previous quest. When you've done this, your critical hits for Mana Weapons will have gone up.
Quest 4: This quest goes back to focusing on better accuracy. You must kill 500 Imps, a job that can take up quite some time.. But once you've done it, your Mana Weapons will once again feature better accuracy (and all other weapons again lower).
Quest 5: Now you're into something else for a change. You're going to have to kill 750 creatures with the Obsidian Wand, in order to use as little mana per attack as possible. You can kill any creatures you like, as long as it's with the Obsidian Wand, but I advise you to kill the creatures that are the strongest, but that you can still 1rd with the Wand. That way, you get some exp/gold out of it too. After the quest, your Mana Weapons will use less mana.
Quest 6: Back to critical hits we go, as you must now get 250 critical hits on any creature in the Sky Castle. This will take less long than killing, since you will probably get more than 1 critical hit on average per kill. After the quest and having returned as usual, you'll have more critical hits from Mana Weapons.
Quest 7: Now you're onto accuracy again. Your quest may not be the simplest of all this time. You must first find, and then kill Salena 100 times. She is in the Plains, and I suggest you use the map to find her. Once found, keep walking on her spot to find and kill her. Afterwards, return and your Mana Weapons will be in accuracy once again (and all other weapons are downgraded again in accuracy).
Quest 8: This quest is to learn you what kind of Mana Weapons there are. You must get one of each Mana Weapon, and bring it back to the Speciality Guild. There are 8 in total: Obsidian Wand, Sword of Wailing, Emerald Orb, Shining Claw, Iron Baton, Ruby Mace, Blackened Staff and Ferrule of Reki Mia. You're not rewarded with any bonus, but if you have the mana, you can proceed with the next quest.